募捐 9月15日2024 – 10月1日2024 关于筹款

Foundations of Game Engine Development, Volume 1:...

Foundations of Game Engine Development, Volume 1: Mathematics

Eric Lengyel
5.0 / 4.0
5 comments
你有多喜欢这本书?
下载文件的质量如何?
下载该书,以评价其质量
下载文件的质量如何?
The first volume of Foundations of Game Engine Development discusses the mathematics needed by engineers who work on games or other types of virtual simulations. The book begins with conventional treatments of topics such as linear algebra, transforms, and geometry. Then, it introduces Grassmann algebra and geometric algebra to provide a much deeper understanding of the subject matter and highlight the places where traditional arithmetic with vectors, matrices, quaternions, etc., isn't quite correct. Includes exercises.
卷:
1
年:
2016
出版社:
Terathon Software
语言:
english
页:
200
ISBN 10:
0985811749
ISBN 13:
9780985811747
文件:
PDF, 14.93 MB
IPFS:
CID , CID Blake2b
english, 2016
线上阅读
正在转换
转换为 失败

关键词